While I’m finishing a post about Inter-Process Communication in WinRT, here is a list of sessions related to Windows Store Application for those who were not lucky enough to attend the last BUILD conference in Redmond. For each, you’ll find the Powerpoint presentation and the videos from the Channel9 site.
UI Design
Tips on self-evaluating the UX of your appTips on self-evaluating the UX of your app
WinRT
Developing a Windows Store app
Windows Store: how does it work?
1+1=3: Using app contracts to integrate with Windows 8 experiences
Alive with activity: tiles, notifications, and background tasks
The story of state: AppData, settings, and the process lifecycle
Tips and tricks for developing connected applications
Touchscreen and stylus and mouse, oh my!
Analytics for Windows Store apps
The developer’s guide to the SkyDrive API
Windows 8 Connectathon with Windows Azure Mobile Services
Building Rich Media Applications on Windows 8 with Windows Azure Media Services
Using media extensions to build great video playback apps
Designing rich media scenarios in your Windows Store app
Key technologies for building advanced media apps
Security in Windows Store apps
Graphics at the core of Windows 8 and your app
Core technologies for Windows 8 games
Powering your apps with Microsoft accounts
Xbox Live on Windows 8 Deep Dive
Key technologies for shopping apps
Key technologies for Windows Store business apps
Making money with your app on the Windows Store
Monetizing your Windows 8 app with advertising
Top tips for iOS devs building Windows Store apps
Developing, deploying, and monetizing Windows Store games with Unity
C#/XAML
Introduction to creating Windows Store apps using XAML
Performance tips for Windows Store apps using XAML
Building world-ready Windows Store apps with XAML
Easy Asynchrony with C#: No More Callbacks!
Designing awesome XAML apps in Visual Studio and Blend for Windows 8 and Windows Phone 8
Tips for building a Windows Store app using XAML and C++: The Hilo project
How to Leverage your Code across WP8 and Windows 8 (Repeat)
Create Cross-platform Apps using Portable Class Libraries
Unit Testing Windows Store Apps
Happy watching!

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